Galeb Duhr
FREQUENCY: Very Rare
NO. APPEARING: 1-4
ARMOR CLASS: -2
MOVE: 6"
HIT DICE: 8-10
% IN LAIR: 15%
TREASURE TYPE: Q (x3), X
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 2-16, 3-18 or 4-24
SPECIAL ATTACKS: See Below
SPECIAL DEFENSES: See Below
MAGIC RESISTANCE: 20%
INTELLIGENCE: Very
ALIGNMENT: Neutral
SIZE: L (8'-12' tall)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil/Nil
LEVEL/X.P. VALUE: VII/2000 + 12/hp
The galeb duhr is a curious boulder-like creature with appendages that act as hands and feet. These intelligent beings are very large and slow moving. They live in rocky or mountainous areas where they can feel the "earth power" and control the rocks around them. Galeb duhr can cast the following spells as 20th-level magic-users, once per round: move earth, stone shape, passwall, transmute rock to mud, and wall of stone.
They animate 1-2 boulders within 6" of them (AC 0; MV 3"; HD 9; DM 4d6) as a treant controls trees. Galeb duhrs take double damage from cold-based attacks and save at -4 against them. They are not harmed by lightning or normal fire, buttake full damage from magical fire, saving at +4 against fire attacks.
-DUNGEON MASTER
Mr. Paul: ""
Z-man: ""
El Santo: ""
Brother Phil: ""
Ookla The Mok: ""